Category Archives: Assignments

Assignment 06 – “How to?”

Concept

You are all experts at a specific field, spread your passion and teach someone something.  “How to” videos ( such as instructions, tutorials, recipes, etc) are the most viewed videos ( right after cute cats and dogs…).


 

Create a short animation  that explains “How to” make something.

All of your instructions should be narrated.

All of your narration text should appear on screen.

Don’t just add subtitles – think how to incorporate your text within the screen composition

This assignment is focused on working with sound and narration, kinetic type animation and motion design, transitions,  timing and conceptual delivery.


 

Length:

20-30 seconds


Schedule:

11/09/2015 – Monday,  10am

Style frames and Storyboard – Email by 10am ( you can sketch them but you have to scan them )

11/16/2015 – Monday,  10am

  • Record a narration audio guide.
  • Design your compositions for animation.
  • Sync your animations with your audio ( I recommend watching these video again).
  • make sure you include you text as part of your compositions

First Animation Draft – Submit Vimeo link

 

11/23/2015 – Monday,  10am

Final animation – Submit Vimeo link

 

 

Assignment – 3D scene animation

This is a 2 weeks assignment .


 

Theme: Wonderland
  • (As an alternative to “Wonderland” – You can also continue your character animation and create a 3d environment for it)

Design and animate a 3D environment with characters under the topic of this assignment – it’s open to your personal interpretation.

Design : you can use illustrations, collage of photos,  or any other technique. Create a world that you can animate your camera in.

Use After Effects lights / shadows/ music /  sounds and any other technique that we covered to support your concept.

Length: 15 – 20 seconds


 

Due by:

Draft 01:

October 26, Monday, 10am

First draft of animation.

Final:

November 2nd, Monday, 10am

Please submit Vimeo links.

 

 

 

lesson 06 – 3D Camera ( part 01)

Here is What we covered in today’s class:

AE Cameras:

In order to enable 3D for a layer – you have to check the following box:

 


 

Subjects we’ll cover next week:

Focal Distance:

Auto focus expression (advanced):

http://motionscript.com/design-guide/auto-focus.html

Lights:

Screen shots from the video above:

Screen Shot 2014-10-20 at 1.53.10 AM Screen Shot 2014-10-20 at 1.53.21 AM Screen Shot 2014-10-20 at 1.54.28 AM Screen Shot 2014-10-20 at 1.54.45 AM

Materials:

 http://tv.adobe.com/watch/learn-after-effects-cc/introduction-to-3d-material-options-environment-layers/


Here are a couple of other advanced techniques to build a 3d scene:

Vanishing point:

( Thanks Hyo Bin for this tutorial)

 

Camera Mapping:

 http://www.videocopilot.net/tutorial/submerged/

 

3D displacement maps:

Same technique ( Depth map):

 

 

3D Text and vector shape extrude:

Advanced:

http://cgi.tutsplus.com/tutorials/real-camera-inner-workings-within-after-effects–ae-21497

http://www.videocopilot.net/tutorials/submerged/

Assignment 04 – Rock Star Animal

DESCRIPTION:

Design and animate your own rock star animal.

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The purpose of this assignment is to learn how to use a whole body as a tool for expressing emotions through motion.

Length: 5 seconds ( however please feel free to exceed ).

 

Part 1 ( Monday, 10/05/15, 10am)

Using images (png/jpegs/psd) and AE masks,

Students will design and prepare a character for animation.

See this example but design everything without vectors.

DELIVERY SPECS

AE file with all graphics ready for in-class animation

 

Part 2 (Monday, 10/12/15, 10am)

Create a short character animations using one of several simple character rigging techniques we’ll cover in class.

DELIVERY SPECS

  • HD video (1920×1080 or 1280×720)
  • Your preferred frame rate (24, 23.976, 29.997, 30 etc.)
  • no less than 5 seconds long

Assignment 03 – “Logo Animation”

DESCRIPTION:

Using Vector artwork and/or After Effects shape layers, students will create brief yet compelling logo animations.

This is a TWO STAGE project for which you are first responsible for presenting style frames that indicate planned action and overall design.

For the second stage, animation, including any of the 12 principals of animation as well as advanced keyframing techniques is encouraged.

The resulting videos need not be any longer than 3 seconds for a full point score, however please feel free to exceed this length if you feel so inclined.

STAGE 1.) DELIVERY SPECS (DUE SESSION #4):

  •  Presentation of style frames and storyboard that indicate design and motion planning

STAGE 2.) DELIVERY SPECS (DUE SESSION #5):

  • HD video (1920×1080 or 1280×720)
  • no less than 3 seconds long

Inspiration: